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Enemy Weakness Display for RPG Maker MZ Has Been Released!

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This displays your enemies’ elemental and state rate weaknesses, like in the Persona video games. Enemies don’t show what weaknesses they have, but this does! This is for RPG Maker MV only. This was featured in my game, Chronicles of Veldoria.

Here, if an enemy has one or more weaknesses, it shows an unlocked weakness. Depending on your settings of this plugin, if you use an ability to unlock one or more weaknesses or hit the enemy with one of their weaknesses, the weaknesses show up.

How to use:

In the parameters, set the element name’s order based on the Terms number in the order. Then select the icon number for the corresponding element name’s order. The icon number must be the same as the Icon Set you want to use to display the weakness icon. The list of element name order and the element icon number correspond to each other, like the first and the first, the fifth and the fifth, etc. You can also go to the parameters’ (elemental and state icons’ parameters) text field, right-click on the text field, and choose IconSet Viewer.

Set the elemental and the state rates of enemies higher than 100%, and they will appear for them.

Add <Unlock> notetag to an item or skill, and it unlocks/displays the next one not shown if it exists. Or add <Unlock All> to unlock all of them.

Use <Unlock Weakness> in an enemy note to unlock the enemy’s weakness by getting hit by it.

You can use the plugin command DisplayWeaknesses and true or false like DisplayWeaknesses false to show/hide the weaknesses.

https://a-higher-plane.itch.io/enemy-weakness-display-plugin-for-rpg-maker-mz

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